enemy = {"loc_x": 70, "loc_y": 50, "health": 100, "name": "Pidaras", "color": "green", } enemy['level'] = 0 print(enemy) print('x = ' + str(enemy["loc_x"])) print('y = ' + str(enemy["loc_y"])) print('The name is ' + enemy["name"]) enemy["level"] = enemy["level"] + 12 enemy["loc_x"] = enemy["loc_x"] + 40 enemy["health"] = enemy["health"] - 1 if enemy["health"] >= 80: enemy["color"] = 'green' elif enemy["health"] <= 79 and enemy["health"] > 19: enemy["color"] = 'yellow' else: enemy["color"] = 'red' print("------------------\n\n") print(enemy["level"]) print(enemy["color"]) print("Health = " + str(enemy["health"])) all_enemies = [] for x in range(0, 10): all_enemies.append(enemy.copy()) all_enemies[1] ['health'] = 30 all_enemies[2] ['loc_y'] -= 22 all_enemies[9] ['level'] += 4 for enemies_all in all_enemies: print(enemies_all)